AI Insights · Timothy · July 2023
Top 5 Gacha Games on iOS in Ireland Q2 2023
Discover the performance of the top 5 Gacha games on iOS in Ireland for Q2 2023, including trends in downloads, revenue, and active users.
In Q2 2023, the top 5 Gacha games on iOS in Ireland showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Published by Lilith Games, this title experienced a diverse trend in weekly revenue, peaking at around $4.3K in late April and fluctuating through the quarter to end at approximately $3.4K in late June. Downloads saw a notable spike to 594 in early June, but generally hovered between 200 and 500 throughout the quarter. Active users exhibited a decline from 2.6K in late March to 2.2K by the end of June.
Miniclip.com's game saw consistent weekly revenue, with a high of about $4.1K in late April and a low of $3.1K at the end of May. Downloads generally decreased over the quarter, starting at 1.8K in late March and falling to around 1.2K by the end of June. Active users showed a slight decline from 52.2K to 46.7K over the same period.
This game from Hong Kong Ke Mo software Co., Limited saw its weekly revenue peak at approximately $4.4K in early April, followed by a downward trend to about $2.1K by late June. Downloads saw a significant drop from 361 in early April to just 44 in late June. Active users also decreased from 484 to 298 over the quarter.
COGNOSPHERE PTE. LTD.'s popular game had an interesting revenue pattern, with a peak of $6.5K in late May and a significant drop to around $930 in early June. Downloads showed a downward trend from 307 in early April to 87 by the end of June. Active users remained relatively stable, starting at 4.7K in late March and ending at 4K in late June.
Also published by COGNOSPHERE PTE. LTD., this game launched in late April and saw an initial peak in revenue at about $7K, with fluctuations leading to around $3K by the end of June. Downloads were highest at launch with 2.4K, dropping to 91 by late June. Active users increased initially from 861 to 2K but then gradually declined to 1.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.